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Case study
Nike WWC Send Off
The 3D team was tasked with modeling and animating 3D figures of the Women's USA GBF team. I worked with talented graphic artist Wes to curate the star athletes' likenesses in both a low-fidelity form, which lived as a live AR experience for fans, and a high-fidelity form used as a takeaway. I also worked alongside my teammates to build a motion capture pipeline from Houdini to Blender and Cinema 4D.
The 3D team was tasked with modeling and animating 3D figures of the Women's USA GBF team. I worked with talented graphic artist Wes to curate the star athletes' likenesses in both a low-fidelity form, which lived as a live AR experience for fans, and a high-fidelity form used as a takeaway. I also worked alongside my teammates to build a motion capture pipeline from Houdini to Blender and Cinema 4D.
Client
Nike
Role
3D artist
Year
2023
Studio
Hovercraft






